Traffic Ghost
DARK

Traffic Ghost

  • ATK:
  • 1800

  • LINK-3
  • View:
  • 4551

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3 monsters




 
 
AI Power Analysis
UtilityConfidence: LowEvaluated Oct 7, 2026
49± 10/ 100
Power Score
Intrinsic 50
Deck 49

Traffic Ghost — Power Evaluation

Final Score: 49 ± 10 · Confidence: Low

  • Intrinsic: 50 · Deck: 49 · Meta: provisional
  • Primary role: Utility

Why it scores here

Traffic Ghost is a 1800-ATK Link-3 Dark Cyberse body that is widely included (126 decks across 60 archetypes, 114 of them at one copy), and that breadth is what earns its score. The evidence supplies no effect text beyond the Link requirement, no combo boards, no guides and no interaction flags, so no conversion, card advantage or disruption can be credited. Its 1800 ATK earns nothing on its own, and the score stays in the mid-40s because the role is provisional.

Axis scores

Axis Score Evidence
Accessibility 55 Present in 126 of the sampled decks, mostly as a Gameplay 4 staple, but no starter role or searched-for role data exists to show how reliably it is reached (observed).
Combo & Conversion 35 No recorded boards, so any board-building from a one-card start is text-only inference from a bare Link-3 requirement (inferred).
Resource Economy 40 No card-advantage, refuel or recursion text is in the evidence, so the axis sits near neutral (inferred).
Effect & Interaction 25 role hints are all false and no negation or removal text is supplied, so interaction is scored low (verified).
Material Utility 50 A Link-3 with three bottom arrows and Dark Cyberse typing can plausibly feed higher Link summons, but no material role data supports it (inferred).
Resilience & Flexibility 50 Spread across 60 archetypes suggests it is not tied to one home, but nothing shows it survives interaction (observed).
Deck-Building Efficiency 70 Mostly one copy per deck with max 3, no garnet or lock text, so it is cheap to run (verified).

Calculation

Weight profile: Utility default (no clear role); no secondary blend. Intrinsic ≈ 50, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included in 126 sampled decks across 60 distinct archetypes, so it is not tied to one home (observed).
  • Usually run at one copy, which keeps slot cost low (observed).
  • 1800 ATK Link-3 Dark Cyberse body with three bottom arrows (verified).

Weaknesses

  • Effect text beyond the Link requirement is absent from the evidence, so its real role cannot be confirmed (verified gap).
  • No combo, guide or StatisticsCard data to measure what it converts into (verified gap).
  • No interaction or hand-trap flags, so it adds little disruption (verified).

Best use

Link-3 body / utility monster in Link-based decks. Decks: Labrynth, Floowandereeze, World Chalice, Darklord, Lyrilusc. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text supplied is only the Link requirement '3 monsters'.; Link-3, 1800 ATK, Dark Cyberse, bottom-left/bottom/bottom-right arrows.; Legal in TCG, OCG and MasterDuel.; 126 decks run it, 114 at one copy, max 3.; All role hints are false.
  • Observed: 77.8% of sampled decks are Gameplay 4 (98 of 126).; Top partners co-occur in 30–40% of its decks, which reflects generic staples rather than proof of synergy.; No combo appearances and no guide mentions.
  • Inferred: Usable as Link material for higher Link monsters, given Dark Cyberse typing and three bottom arrows.; Primary role is Utility only because the effect text is missing.
  • Data gaps: Card text is only '3 monsters'; the effect text is missing (no card text beyond the Link requirement). No combos supplied, so combo conversion is text-only inference. No guides supplied. No usage statistics (StatisticsCard); inclusion is inferred from the 126-deck sample only. No banlist token; assumed 3 copies (unlimited). Top-card ranking absent (top-card status false, no rankings).











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